Dev blog #3 – The more the merrier

Hello again! The end of another exciting week in the development of PGM 2 is coming to an end. This week has flown by, it feels like only yesterday it was Monday, but a lot of good things has happened, and it’s always satisfying seeing things starting to fall into place. But enough of that, here are the answer to …

Dev blog #2 Insight in to some mechanics

Hello again, This week we’ve enjoyed having a shorter week since we’ve had the ‘Swedish National Day’, a bank holiday here, which is nice, but have also kept us more busy here at the office the other days keeping up with internal deadlines. Our last post, the first in our developer blog series, has given us a lot of good …

Dev Blog #1 – We’re all gamers!

This is the beginning of a series where we (I, Eyoel or Anna) will share our progress of PGM 2 with the community. We will also start to showcase artwork for the game, give you a chance to ask questions, give feedback or present your suggestions to us. Basically, a beginning for us to come even closer to what you …

Busy little bees

Hi! I thought it was time to give you guys a little update on how things are going here and what we’ve been doing. Unfortunately this is not the time to showcase anything from the game, yet. But I thought I’d share some insight into the changes we’ve been doing from an organizational point of view the last couple of …

Happy Spring!

Development of PGM 2 is going really well. We will not give you any dates, promises or features at this moment, just know that things are going really well. I just wanted to take a moment and share some information with you guys and give you a heads up about how things are going at the moment. Development itself is …

Update about PGM 2 and the future

We know that a lot of you have questions about PGM and PGM2, here’s an update that hopefully will answer a few of them.  PGM 1 was broken, we’re sorry and we will give everyone a window of opportunity to get PGM 2, the full game for free. Firstly, we do know that the original PGM went south in many …

Dev update

Hi guys, Just wanted to give you an update on how things are going. We’re deep into the production of prototypes for the pre-alpha and we’re really excited by what we’re seeing. We hope you will be too once it’s ready for debut outside our team. We’ve taken all your feedback on board regarding our announcement on how we will …